Entertainment · Gaming · 1 hr ago
Remedy games helped persuade one player to buy Xbox consoles
Remedy Entertainment’s games drew one player to Xbox after he grew up playing Sega and Sony consoles.
He first became a fan through Max Payne, a noir-style shooter he played on a family PC.
Max Payne and its sequel made Remedy a favorite in his view.
Alan Wake, a story-driven shooter about light and darkness, helped convince him to buy an Xbox 360.
Quantum Break helped bring him to Xbox One, with its time-stopping combat and live-action scenes.
The writer says Remedy’s storytelling kept him interested across console generations.
He is reflecting on those games for Xbox’s 25th anniversary, while noting that a true Alan Wake sequel took several generations to arrive.
A Windows Central writer says Remedy Entertainment games persuaded them to buy several Xbox consoles.
The writer recalls playing Max Payne and Max Payne 2 before buying an Xbox 360 for Alan Wake.
Quantum Break later helped persuade the writer to buy an Xbox One and adopt Microsoft’s wider platform.
The article looks back on the games as part of Xbox’s 25th anniversary.
- Who
- A Windows Central writer, whose name is not stated.
- What
- The writer says Remedy games helped persuade them to buy Xbox consoles.
- When
- Across the original Xbox, Xbox 360 and Xbox One eras; the article was published on October 13, 2026.
- Where
- On Microsoft’s Xbox consoles and related platform.
- Why
- The writer was drawn to Remedy’s games, including their storytelling and gameplay.
This story does not have two clearly opposing sides.
The writer played Max Payne chiefly on the family PC and says the game made Remedy seem like an iconic studio.
The writer played Max Payne 2 and began saving for Microsoft's new console.
The writer bought into the console for Alan Wake.
Quantum Break helped persuade the writer to buy an Xbox One and adopt Microsoft's unified platform.
- Studio
- Remedy Entertainment
- Original Xbox era game
- Max Payne
- Xbox 360 game
- Alan Wake
- Xbox One game
- Quantum Break
- Anniversary
- Xbox's 25th anniversary
What people are saying
one studio had the killer apps in my eyes: Remedy Entertainment.
Remedy's writing was less clichéd and more sincere — I wanted more.
It did, and I went all in on its unified platform with the XBOX One











