Entertainment · Gaming · 1 hr ago
Going Medieval adds diplomacy deals with neighbouring settlements
Going Medieval has added a diplomacy system in its latest update.
The medieval settlement-building game is developed by Foxy Voxel and is set among 12 non-player factions across six faction types.
Players can send caravans to settlements and make deals for help, resources or rare items, with the terms shaped by their relationship and what they offer.
In return, players may deliver livestock, clear bandit camps or lend a settler; some factions may also protect caravans or provide military support.
Each settlement can have only one active diplomatic deal at a time, and a new one can begin when it ends.
Envoys can now arrive with requests, while players can also hire workers for jobs such as farming and tailoring, or pay mercenaries to fight.
The update also adds faction-specific resources, market changes, events, quality-of-life improvements and bug fixes.
Going Medieval’s latest update adds a diplomacy system for dealing with neighbouring NPC settlements.
Players can send caravans to make offers and receive benefits based on their relations, settlement conditions and caravan contents.
In return, settlements may ask players to deliver livestock, clear bandit camps, fight alongside them or lend a settler.
Non-hostile factions can also send envoys with requests, while players can hire workers and mercenaries.
The update also adds faction-specific resources, market changes, events, quality-of-life improvements and bug fixes.
- Who
- Players of Going Medieval can interact with 12 NPC factions across six faction types.
- What
- A new update adds diplomatic deals, envoy requests and the ability to hire workers and mercenaries.
- When
- October 13, 2026. The article says the update arrived “today.
- Where
- In Going Medieval, through interactions with other NPC settlements.
- Why
- Not stated.
This story does not have two clearly opposing sides.
Going Medieval reached version 1.0, according to Rock Paper Shotgun.
The diplomacy update arrived, adding deals with NPC settlements.
- NPC factions
- 12, divided into six faction types
- Active deals
- Players can have one diplomatic deal at a time
- Deal benefits
- Caravan protection, resources, combat support or a rare object
- Possible returns
- Livestock delivery, clearing a bandit camp, fighting alongside a settlement or lending a settler
- Hiring
- Players can hire workers for jobs such as farming and tailoring, or hire mercenaries for combat
What people are saying
represents the faction coming to you with a specific request already in hand - you can’t choose what is asked of you, but you do choose what they receive in return.











