Entertainment · Gaming · 16 hrs ago
Capcom considered making Pragmata more horror-focused
Pragmata is a science-fiction game featuring Hugh and Diana.
During its early development, Capcom was still deciding what kind of game it would be.
Lead producer Masachika Kawata said the team considered making it more focused on horror.
The idea was to take the game in a more terrifying direction, which can suit science-fiction stories.
The comments describe an option the team considered, not the game’s final direction.
No further plans for the game were given.
Capcom considered making Pragmata more horror-focused during the game's early development.
Lead producer Masachika Kawata said the team was experimenting with what type of game Pragmata could be.
At one point, the developers discussed taking the game in a more terrifying direction.
Kawata shared the detail during an interview last month.
- Who
- Capcom and lead producer Masachika Kawata.
- What
- Capcom considered making Pragmata more horror-focused during early development.
- When
- During early development; Kawata discussed it in an interview last month.
- Where
- Not stated.
- Why
- The team was experimenting with what type of game Pragmata could be.
This story does not have two clearly opposing sides.
a little bit more
what type of game
Capcom was experimenting with what type of game Pragmata could be and considered a more terrifying direction.
Lead producer Masachika Kawata discussed the idea in an interview.
- Game
- Pragmata
- Developer
- Capcom
- Lead producer
- Masachika Kawata
- Potential direction
- More horror-focused or terrifying
- Characters
- Hugh and Diana











