Entertainment · Gaming · 7 hrs ago
Escape from EloHell turns competitive ranking into a strategy roguelike
Escape from EloHell is a strategy roguelike about climbing the ranks of competitive online games.
Players start at Iron 4 and have 60 matches to reach Challenger, the top rank, before the season resets.
They gain MMR, the points used to measure rank, only by winning matches.
Players also take risks based on whether they think they can win, with the aim of earning effects that help later.
The game draws on the frustrations of competitive play, including losing progress just before a promotion.
In one player's first season, they finished at Bronze 3 with 48 wins and 12 losses.
On later runs, they eventually reached Silver 1, but did not reach Challenger.
Escape from EloHell is a strategy roguelike about climbing a competitive ranking ladder.
Players must reach Challenger from Iron 4 in 60 matches before the season resets.
Winning matches is the only way to gain MMR, and players gamble on match outcomes to earn helpful effects.
PC Gamer writer Elie reached Bronze 3 in the first season, with 48 wins and 12 losses.
In a later run, Elie climbed to Silver 1 after moving between Bronze ranks.
- Who
- Players trying to climb the ranking ladder in Escape from EloHell.
- What
- A strategy roguelike challenges players to gain MMR and reach Challenger in 60 matches.
- When
- Not stated
- Where
- Not stated
- Why
- Players aim to reach rank 1 before the season resets.
This story does not have two clearly opposing sides.
all the satisfaction of reaching rank 1, none of the toxic teammates or 40-minute hostage games
Elie finished at Bronze 3 with 48 wins and 12 losses.
Elie reached Bronze 2, then Bronze 1, fell back to Bronze 3 and climbed to Silver 1.
- Starting rank
- Iron 4
- Target rank
- Challenger, rank 1
- Match limit
- 60 matches per season
- First-season record
- 48 wins and 12 losses
- First-season finish
- Bronze 3











