2 weeks ago
OpenAI Launches ChatGPT for Teens With New Safety Protections
OpenAI made a special version of ChatGPT for teenagers.
ChatGPT is a computer program that can talk with people and answer questions.
The special version for teens comes with new safety protections.
These protections try to keep young users away from content that might be harmful or not right for their age.
The safe settings are designed to block scary or inappropriate things.
Kids can still use ChatGPT to learn new things and be creative.
If a user says they are under 18 when they sign up, the safe settings turn on automatically.
OpenAI is also using AI to guess how old users are.
If the system thinks someone is under 18, it will turn on the safe settings too.
This happens even if the person put a different birthdate in their profile.
OpenAI has launched ChatGPT for teens with new 'age-appropriate safeguards.'
The safeguards are designed to reduce exposure to harmful or developmentally inappropriate content.
The protections preserve the ability to learn, create, and explore.
Users who identify as under 18 at sign-up are automatically placed into the protective settings.
OpenAI will also use AI to estimate users' ages and apply protections to suspected under-18 users regardless of profile birthdate.
- Who
- OpenAI, the company behind ChatGPT
- What
- Launched ChatGPT for teens with new age-appropriate safety protections
- Where
- Not specified in the article
- When
- Not specified in the article
- Why
- To reduce exposure to content that may be harmful or developmentally inappropriate while preserving learning, creating, and exploring
Key facts
- Company
- OpenAI
- Product
- ChatGPT
- Target audience
- Teenagers and users under 18
- Safety feature
- Age-appropriate safeguards against harmful content
- Automatic enrollment
- Users identifying as under 18 at sign-up
- Age estimation
- AI-based age estimation
- Protection scope
- Applied to suspected under-18 users regardless of profile birthdate
- Goal
- Reduce harmful content while preserving learning and creativity










