Business · Companies · 7 hrs ago

The Coalition’s $500 Million Cost Covered More Than Gears of War: E-Day

The Coalition’s $500 Million Cost Covered More Than Gears of War: E-Day

The Coalition’s $500 million cost was not just for E-Day; it covered spending attributed to the studio over roughly six to seven years.

The Microsoft studio developed Gears of War: E-Day while also supporting other Xbox games, including Avowed, Hellblade 2 and State of Decay 3.

It also worked with Epic Games on Unreal Engine demonstrations and helped develop tools and technology used by other teams.

During the pandemic and a leadership transition, the studio spent more than 18 months on a prototype that was later canceled.

E-Day has reportedly sold poorly, with its release on PC and Xbox and availability through Game Pass among the factors, alongside competition from other major games.

There is speculation that the cost figure could be used to justify cuts, but one account says it has not heard that Xbox plans to close the studio.

2 sources

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What people are saying

Jez CordenWindows Central writer
I can’t help but feel like the ‘$500 million’ figure being shared around internally is being used to justify potential cuts, layoffs, or worse, a studio closure targeting The Coalition.
via GameSpot
Derek Reeseformer senior Xbox staffer
So much of that cost is The Coalition being on the hook for the Microsoft branch of Unreal and one of the flagship titles.
via Windows Central