Entertainment · Gaming · 20 hrs ago

IO Interactive hand-crafts Hitman targets instead of using scans

IO Interactive hand-crafts Hitman targets instead of using scans

IO Interactive hand-crafts the likenesses of celebrities and public figures featured as Elusive Targets in Hitman: World of Assassination.

The studio says it does not use scans or motion capture to make these characters.

Artists study photos and videos for hours before drawing concepts and building each character.

They also carefully create textures, including details such as freckles and skin marks, to make a character recognizable.

A realistic 3D model alone may not look like the person, so artists balance realism with caricature, the studio says.

The work shapes how players recognize these special targets in the game’s missions.

For the new Elusive Target mission The Host, featuring YouTuber JackSepticEye, the studio also described how its level designer and writer take over once a public figure agrees to take part.

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What people are saying

Marin AnsdalSenior level designer at IO Interactive
Like many things in Hitman, it’s down to bespoke craftsmanship – we do not rely on scans at all
via TechRadar
Lovisa ÖstermanJunior concept and character artist at IO Interactive
I spend hours pouring over videos and photos of the talent to really understand what their face looks like from every angle. And a heavy lifter is getting the textures right
via TechRadar
You can have the 3d mesh completely right and still not feel like it looks like the person. Because you really need the textures, the person's freckles and spots and flaws to really recognize them
via TechRadar