Entertainment · Gaming · 1 hr ago
Future? No Thanks! removes AI content and offers refunds
Game developer Paolo Pedercini disclosed using generative AI in Future?
No Thanks!, an adventure game released in September.
The game imagines a future where climate change is being addressed and technology serves the public good.
The AI use included two text-to-speech voices and two music loops, as well as limited help debugging code.
After criticism, Pedercini removed the AI-generated voices and music from the game, while the code assistance remains.
He is offering refunds to players who feel betrayed through PayPal and Venmo.
Pedercini says the removed content was meant as satire, but he believes the game is now slightly worse without it.
He says his next game will be entirely hand-coded.
Developer Paolo Pedercini removed AI-generated content from Future? No Thanks! after disclosing its use and facing criticism.
The removed content included two text-to-speech voices and, according to Kotaku, two AI-generated music loops.
Pedercini said the voices had been intended as satire and that he thought they were funnier than human-recorded replacements.
He is offering refunds through PayPal or Venmo to buyers who still feel betrayed.
Pedercini said his next game will be entirely hand-coded.
- Who
- Paolo Pedercini, the developer of Future? No Thanks!, also known as Molleindustria.
- What
- He removed AI-generated content from the game and offered refunds to players who still feel betrayed.
- When
- The game was released in September. The AI use was disclosed earlier in the week, and the update was reported on October 23, 2026.
- Where
- The game is available on Steam.
- Why
- Pedercini said he removed the content after angry reactions on social media and press coverage. He said the AI voices had originally been used as satire.
Critics of the game's AI use
Paolo Pedercini
Use of generative AI
Critics of the game's AI use
Critics objected to AI use in a game promoting an ecosocialist future and argued satire did not require using AI.
Paolo Pedercini
Pedercini said the AI content was used to satirize generative AI and that the voices were funnier in context.
Response to the backlash
Critics of the game's AI use
Critics' reactions included anger over the game's AI content and its earlier lack of disclosure.
Paolo Pedercini
Pedercini removed the AI content apart from code, but said the game was marginally worse as a result and offered refunds to buyers who felt betrayed.
Future? No Thanks! was released.
Pedercini disclosed that the game used AI-generated content.
Reports said an update had removed AI-generated content other than code, and Pedercini was offering refunds.
Pedercini said his next game would be completely hand-coded.
- Developer
- Paolo Pedercini, also known as Molleindustria
- Game
- Future? No Thanks!
- AI voices
- Two text-to-speech voices for robot characters
- AI music
- Two music loops generated with Suno, according to Kotaku
- Refund methods
- PayPal and Venmo
- Next game
- Pedercini said it would be completely hand-coded
3 sources
'I drank from the chalice of blood': indie dev scrubs his game of AI-generated voice lines, having previously described the technology as 'anti-human and anti-art'
Developer Of ‘Ecosocialist’ Game Future? No Thanks! Offers Refunds After Using AI Despite Calling It ‘Technofascist’
Future? No Thanks! dev removes AI-generated voices from game and offers refunds to players who feel "betrayed"
What people are saying
In my opinion the game is worse now, but only, like, 0.001% worse
AI is a technofascist, anti-human and anti-art project
Look, it was not a good post
Big props to them