Business · Companies · 7 hrs ago
Sucker Punch reportedly lays off more than two dozen staff
Sucker Punch has reportedly laid off more than two dozen staff, according to a report published on October 26, 2026.
The studio is known for making Ghost of Yotei.
The reported job cuts come as Sucker Punch prepares for its next project.
The report gives no exact number of people affected.
It also does not describe the project or say when it will be announced.
Management reportedly told remaining staff, “We did not make this decision lightly.”
Sucker Punch Productions has reportedly laid off staff as it reviews team needs for its next project.
Polygon reported that 24 staff members were let go, while VGC’s headline described the layoffs as affecting more than two dozen.
Polygon said the studio had around 200 employees, though its workforce may have been closer to 230.
Sucker Punch said it had made the decision after considering market challenges and the needs of its next project.
The layoffs come after the commercial and critical success of Ghost of Yōtei.
- Who
- Sucker Punch Productions reportedly laid off staff.
- What
- Polygon reported 24 staff members were let go; VGC described the number as more than two dozen.
- When
- October 26, 2026.
- Where
- Sucker Punch Productions, a PlayStation studio. The sources do not state a location for the layoffs.
- Why
- The studio cited market challenges and the team needs for its next project.
This story does not have two clearly opposing sides.
Ghost of Yōtei was released.
Alinea Analytics reported that Ghost of Yōtei had sold 1.1 million copies and generated $77.6 million in revenue that year so far.
Reports said Sucker Punch had laid off staff.
- Staff laid off
- 24, according to Polygon
- Estimated share of workforce
- Roughly 10–12%, according to Polygon
- Estimated workforce
- Around 200 employees, possibly closer to 230
- Ghost of Yōtei sales
- Estimated 5.4 million copies as of October 2026
3 sources
What people are saying
After carefully observing the challenges in the market and reviewing the team needs for our next project, we've decided to make some staffing reductions,
We did not make this decision lightly.