Entertainment · Gaming · 2 hrs ago

GTA 6 will feature about 600,000 NPC animations

GTA 6 will feature about 600,000 NPC animations

Rockstar says GTA 6 will have about 600,000 pedestrian animations, with characters designed to behave in varied ways.

The game is set in Leonida, where a Los Angeles-based team of writers, directors and producers helped shape its pedestrians.

Their reactions can depend on temperament, aggression, location, what they have seen and how the player has treated them.

That system can produce different responses to the same player, such as a man letting his dog chase a character who stares at him.

The detail is intended to make the streets feel less like crowds of interchangeable background characters.

The game’s pedestrian behavior is part of its wider effort to create a detailed world, though how it will work when players take over remains to be seen.

The source says GTA 6 is expected on consoles, but gives no PC release date.

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What people are saying

Simon ParkinJournalist
The studio art-directed every one of them, creating around 600,000 animations
via Edge
These pedestrians are assigned personality traits that help determine how they respond: temperament, aggression, where they are, what they have seen, and how the player has behaved towards them.
via Edge
Rob NelsonRockstar North co-studio head
Who's going to be aggressive? How many people are going to go for a weapon? How many are going to test me?
via Edge