Entertainment · Gaming · 1 hr ago
GTA 6 Preloads Begin as Fans Examine Encrypted Game Files
Preloads for Grand Theft Auto 6 have begun in New Zealand, and players are examining encrypted game files for clues.
Rockstar says the game can take up to 212 GB depending on the device, and the audio files alone reportedly take up 22 GB.
Some file details have led fans to speculate that GTA Online may be installed separately in a future version, but Rockstar has not announced an online mode for GTA 6.
Other files point to support for BVH8, a technology that can improve ray tracing on PS5 Pro, and Sony has confirmed PS5 Pro Enhanced Support for the game.
Rockstar has not shared resolution or frame-rate details, while experts say the game may not run above 30 frames per second.
GTA 6 is scheduled to launch November 19, and players are waiting for its release.
Grand Theft Auto 6 preloads began in Australia and New Zealand on November 9, with other regions scheduled to start at midnight local time.
Fans examined the encrypted game files for clues about multiplayer and technical features, but the files reveal only limited information.
The files include references to multiplayer activities, which fans interpret as signs of a future online mode, though Rockstar has not announced details.
Reports also point to possible PS5 Pro features, while the exact support, resolution and frame rate remain unconfirmed.
Rockstar has said the game launches on November 19 for PS5 and Xbox Series X|S.
- Who
- GTA 6 players and fans examining the game files.
- What
- Preloads began in some regions, prompting fans to search encrypted files for clues about multiplayer and technical features.
- When
- November 9, 2026; the game is scheduled to launch on November 19.
- Where
- Preloading began in Australia and New Zealand, with other regions starting at midnight local time.
- Why
- Fans are looking for unannounced information ahead of the game’s launch.
This story does not have two clearly opposing sides.
Preloading began in Australia and New Zealand, and fans started examining the game files.
Preloading was scheduled to begin in each remaining region.
GTA 6 is scheduled to launch for PS5 and Xbox Series X|S.
- Preload regions
- Australia and New Zealand
- Reported maximum game size
- Up to 212 GB, depending on the device
- Reported audio file size
- 22 GB
- Launch date
- November 19
- Platforms
- PS5 and Xbox Series X|S
3 sources
What people are saying
With our implementation of BVH8 support on PS5 Pro, we were able to speed up GPU tasks involving hardware ray tracing usage by about 300%.
Posts on X
Grand Theft Auto VI supports : intentType": "joinSession" intentType": "launchActivity" intentType": "launchMultiplayerActivity"
#GTAVI uses a shared base installation. Story content is separated from the core game, and VI's Online will be separated too.
writing a thread about the chunks of the download, but before that the most interesting bit is that PS5 Pro *may* have some exclusive assets. bvh4 and bvh8 refer to some data that differs for raytracing on Base/Pro, and the Story set for Base is empty (64KB) but Pro's is 223.5MB