Entertainment · Gaming · 5 hrs ago

Capcom Says Onimusha: Way of the Sword Has the Right Difficulty

Capcom Says Onimusha: Way of the Sword Has the Right Difficulty

Capcom says player data supports the game's difficulty level in Onimusha: Way of the Sword, its action game.

Director Satoru Nihei said players sometimes stumble and lose, but they are able to overcome setbacks and continue the story.

Capcom did not aim to make the game as difficult as Sekiro or Nioh; it wanted players to face some challenge and feel satisfaction when they win.

The game’s tougher difficulty setting is locked until players finish the campaign, and some players have sought mods that make enemies more aggressive.

The game was designed to last around 20 hours, with a mostly linear story and optional exploration rather than a much longer open-world format.

Nihei said the team has also noted player feedback about the game’s size, but no next steps were given.

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What people are saying

Satoru NiheiOnimusha: Way of the Sword director
We think it's hit the right spot in terms of the difficulty, in terms of where we wanted to place it.
via PC Gamer
It was never an intention for this game to be a particularly difficult game, like those other games you mentioned.
via PC Gamer
We really wanted to have a game that was around the 20 hour mark.
via PC Gamer