Archive · 2 Sep 2025
Battlefield 6: Ray Tracing Absent Due to Performance Concerns
Battlefield 6, a new video game, won't use a special technology called ray-tracing when it comes out.
Ray-tracing makes games look extra realistic, like real life.
But it also slows the game down, making it less smooth to play, especially on certain devices.
The people making Battlefield 6 decided not to use ray-tracing so that everyone who plays the game can have the best experience.
This helps the game run smoothly on many different devices.
Battlefield 6 is coming to PC, PlayStation 5, and Xbox Series X|S.
The game does not support ray-tracing at launch.
Ripple Effect stated the decision was made to focus on game performance.
Ray-tracing can cause performance issues and requires modern GPUs.
The developers want the game to run smoothly for all players.
- Who
- Ripple Effect Studio
- What
- Decided not to include ray-tracing in Battlefield 6 at launch.
- When
- As of the game's launch on October 10.
- Where
- N/A
- Why
- To prioritize game performance and smooth gameplay for all users.
- Game Title
- Battlefield 6
- Release Date
- October 10 (PC, PS5, Xbox Series X|S)
- Developer
- Ripple Effect (studio)
- Reason for No Ray Tracing
- Focus on performance for all users
- Technology
- Ray-Tracing