Entertainment · Gaming · 3 hrs ago

Magic designers explain Jace’s role in the Reality Fracture set

Magic designers explain Jace’s role in the Reality Fracture set

Magic: The Gathering’s Reality Fracture set reimagines familiar characters and cards through Jace Beleren’s vision of how the universe should be.

The set is a “Universes Within” release, following two sets that brought in characters from other fictional worlds.

Jace’s alternate versions connect the set to the end of his storyline, with three Planeswalker cards showing different points in his journey.

Designers said the idea draws on Planar Chaos, a 2007 set that explored “What If” changes to the game.

The set keeps its story focused on characters tied to Magic’s current timeline, rather than bringing a large cast together on the world of Hexhaven.

Some cards are designed to work especially well with Jace Planeswalker cards, giving newer players a reason to explore older cards.

The web fiction provides the conclusion to Jace’s storyline, while the set uses familiar fantasy themes to make the story approachable.

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What people are saying

Yoni SkolnikPrincipal Game Designer
Mark Rosewater [Head Designer] was keen to try the concept again, and it ended up fitting perfectly with the conclusion to Jace's storyline.
via IGN
Each Jace represents a different point in his journey, reflecting his accumulation of power and readiness to enact his final plan.
via IGN
Meris MullaleyWorldbuilding Design Manager
We chose characters who were (or could plausibly be) active in this current moment of Magic’s timeline.
via IGN