Entertainment · Gaming · 48 mins ago
Speedrunners find a jump exploit in Ocarina of Time remake
Speedrunners have found a new glitch in the Nintendo Switch 2 remake of The Legend of Zelda: Ocarina of Time.
The trick, known as actor jumping, uses movable objects in the game world such as chests or tombstones.
Players stand on an object, use an aimable tool, press the lock-on button before its animation ends, then jump.
The glitch sends Link much higher than normal, allowing players to skip large parts of some levels.
It is currently easiest to do with the hookshot and is considered relatively easy compared with some other tricks in the remake.
Nintendo has not patched the glitch, and speedrunners are using it as they look for more ways to finish the game quickly.
Speedrunners have found glitches in the Nintendo Switch 2 remake of The Legend of Zelda: Ocarina of Time that can send Link high into the air and help skip parts of the game.
The remake’s new jumping mechanic enables an exploit called actor jumping, which uses movable objects and aimable tools to launch Link unusually high.
Players have also identified movement strategies that may be faster than the remake’s new sprint feature.
The remake launched on November 5, and players began testing its mechanics within hours.
The speedrunning community is continuing to explore the game, and Nintendo has not yet patched out actor jumping.
- Who
- Speedrunners and other players, including Zfg1, Vespher and KnightPohtaytoe.
- What
- Players have found jumping and movement exploits in the Ocarina of Time remake. Some can launch Link high enough to skip parts of the game.
- When
- The remake launched on November 5, 2026, and players began finding tricks within hours.
- Where
- In the Nintendo Switch 2 remake of The Legend of Zelda: Ocarina of Time.
- Why
- The remake adds jumping and has physics and object interactions that players can exploit.
This story does not have two clearly opposing sides.
The Nintendo Switch 2 remake launched.
Players began testing the remake and finding ways to exploit its mechanics.
Speedrunners and other players shared videos of tricks, including launches that send Link high into the air.
IGN and Polygon reported on the newly discovered speedrunning strategies.
- Platform
- Nintendo Switch 2
- Launch date
- November 5, 2026
- Exploit
- Actor jumping
- Objects used
- Chests and movable tombstones
- Aimable tool
- Hookshot
- Patch status
- Nintendo had not patched actor jumping out of the remake at the time of Polygon’s report
3 sources
What people are saying
Ocarina of Time speedrunning has begun
When Nintendo decided to add jumping to Ocarina of Time, I'm not sure this is quite what it had in mind.
Posts on X
Using a glitch to get a really big jump in the remake, its now possible to get the silver gauntlets chest as adult, which is supposed to be gotten as child. The cutscene that plays after tries to fit adult link into child link model, which ends up looking like this.
Nocturne skip with a normalized setup and a buffered ocarina actor jump (ez mode)
デクの棒でジャンプ斬りする瞬間に他アイテムに切り替えることで高い足場にも届くバグが見つかった ほかの場所でも使えそう #NintendoSwitch2 #ゼルダの伝説 #時のオカリナ